PFND3D10DDI_DRAWINSTANCED callback function

The DrawInstanced function draws particular instances of nonindexed primitives.

Syntax

PFND3D10DDI_DRAWINSTANCED Pfnd3d10ddiDrawinstanced;

void Pfnd3d10ddiDrawinstanced(
  D3D10DDI_HDEVICE Arg1,
  UINT Arg2,
  UINT Arg3,
  UINT Arg4,
  UINT Arg5
)
{...}

Parameters

Arg1

hDevice [in]

A handle to the display device (graphics context).

Arg2

VertexCountPerInstance [in]

The number of vertices per instance of the buffer that vertices are read from to draw the primitives.

Arg3

InstanceCount [in]

The number of instances of the buffer that vertices are read from to draw the primitives.

Arg4

StartVertexLocation [in]

The first vertex in the buffer that vertices are read from to draw the primitives.

Arg5

StartInstanceLocation [in]

The first instance of the buffer that vertices are read from to draw the primitives.

Return Value

None

Remarks

The driver can use the pfnSetErrorCb callback function to set an error code.

The driver should not encounter any error, except for D3DDDIERR_DEVICEREMOVED. Therefore, if the driver passes any error, except for D3DDDIERR_DEVICEREMOVED, in a call to the pfnSetErrorCb function, the Direct3D runtime will determine that the error is critical. Even if the device was removed, the driver is not required to return D3DDDIERR_DEVICEREMOVED; however, if device removal interfered with the operation of DrawInstanced (which typically should not happen), the driver can return D3DDDIERR_DEVICEREMOVED.

Requirements

   
Minimum supported client Available in Windows Vista and later versions of the Windows operating systems.
Target Platform Desktop
Header d3d10umddi.h (include D3d10umddi.h)

See Also

D3D10DDI_DEVICEFUNCS

pfnSetErrorCb