D3D12DDI_META_COMMAND_PARAMETER_TYPE enumeration (d3d12umddi.h)

Indicates the meta-command type.

Syntax

typedef enum D3D12DDI_META_COMMAND_PARAMETER_TYPE {
  D3D12DDI_META_COMMAND_PARAMETER_TYPE_FLOAT,
  D3D12DDI_META_COMMAND_PARAMETER_TYPE_UINT64,
  D3D12DDI_META_COMMAND_PARAMETER_TYPE_GPU_VIRTUAL_ADDRESS,
  D3D12DDI_META_COMMAND_PARAMETER_TYPE_CPU_DESCRIPTOR_HANDLE_HEAP_TYPE_CBV_SRV_UAV,
  D3D12DDI_META_COMMAND_PARAMETER_TYPE_GPU_DESCRIPTOR_HANDLE_HEAP_TYPE_CBV_SRV_UAV
} ;

Constants

 
D3D12DDI_META_COMMAND_PARAMETER_TYPE_FLOAT
Float.
D3D12DDI_META_COMMAND_PARAMETER_TYPE_UINT64
UINT64.
D3D12DDI_META_COMMAND_PARAMETER_TYPE_GPU_VIRTUAL_ADDRESS
GPU virtual address.
D3D12DDI_META_COMMAND_PARAMETER_TYPE_CPU_DESCRIPTOR_HANDLE_HEAP_TYPE_CBV_SRV_UAV
CPU descriptor handle heap type CBV (constant buffer view), SRV (shader resource view), or UAV (unordered access view).
D3D12DDI_META_COMMAND_PARAMETER_TYPE_GPU_DESCRIPTOR_HANDLE_HEAP_TYPE_CBV_SRV_UAV
GPU descriptor handle heap type CBV (constant buffer view), SRV (shader resource view), or UAV (unordered access view).

Requirements

   
Minimum supported client Windows 10, version 1809
Header d3d12umddi.h