D3D12DDI_GLOBAL_ROOT_SIGNATURE_0054 structure (d3d12umddi.h)

Describes a named root signature that can be used globally in a ray tracing pipeline, or associated with shaders by name.

Syntax

typedef struct D3D12DDI_GLOBAL_ROOT_SIGNATURE_0054 {
  D3D12DDI_HROOTSIGNATURE hGlobalRootSignature;
} D3D12DDI_GLOBAL_ROOT_SIGNATURE_0054;

Members

hGlobalRootSignature

A handle to a global root signature.

Requirements

Requirement Value
Minimum supported client Windows 10, version 1809
Header d3d12umddi.h