DXGKARG_RESUMEHWENGINE structure (d3dkmddi.h)
Contains arguments used to resume the hardware engine.
Syntax
typedef struct _DXGKARG_RESUMEHWENGINE {
UINT NodeOrdinal;
UINT EngineOrdinal;
} DXGKARG_RESUMEHWENGINE;
Members
NodeOrdinal
GPU node ordinal for the GPU engine that is being requested to resume.
EngineOrdinal
GPU engine ordinal being requested to resume.
Requirements
Header | d3dkmddi.h |