D3DKMT_MOVE_RECT structure (d3dkmdt.h)

Provides information on a screen-to-screen move and a dirty rectangle copy operation.

Syntax

typedef struct _D3DKMT_MOVE_RECT {
  POINT SourcePoint;
  RECT  DestRect;
} D3DKMT_MOVE_RECT;

Members

SourcePoint

A POINT structure that describes the source (x, y) point where the source rectangle is copied from.

DestRect

A RECT structure that contains the destination rectangle where the dirty rectangle is copied to.

Requirements

Requirement Value
Minimum supported client Windows 8
Minimum supported server Windows Server 2012
Header d3dkmdt.h

See also

POINT

RECT