D3DKMT_MOVE_RECT structure (d3dkmdt.h)
Provides information on a screen-to-screen move and a dirty rectangle copy operation.
Syntax
typedef struct _D3DKMT_MOVE_RECT {
POINT SourcePoint;
RECT DestRect;
} D3DKMT_MOVE_RECT;
Members
SourcePoint
A POINT structure that describes the source (x, y) point where the source rectangle is copied from.
DestRect
A RECT structure that contains the destination rectangle where the dirty rectangle is copied to.
Requirements
Requirement | Value |
---|---|
Minimum supported client | Windows 8 |
Minimum supported server | Windows Server 2012 |
Header | d3dkmdt.h |
See also
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