D3DKMTAcquireKeyedMutex function (d3dkmthk.h)
The D3DKMTAcquireKeyedMutex function acquires a keyed mutex object.
NTSTATUS D3DKMTAcquireKeyedMutex( D3DKMT_ACQUIREKEYEDMUTEX *unnamedParam1 );
pData [in, out]
A pointer to a D3DKMT_ACQUIREKEYEDMUTEX structure that specifies the keyed mutex object to acquire.
D3DKMTAcquireKeyedMutex returns one of the following values:
|STATUS_SUCCESS||The keyed mutex object was successfully acquired.|
|STATUS_DEVICE_REMOVED||The graphics adapter was stopped or the display device was reset.|
|STATUS_INVALID_PARAMETER||Parameters were validated and determined to be incorrect.|
|STATUS_NO_MEMORY||D3DKMTAcquireKeyedMutex could not complete because of insufficient memory.|
This function might also return other NTSTATUS values.
|Minimum supported client||D3DKMTAcquireKeyedMutex is supported beginning with the Windows 7 operating system.|
|Header||d3dkmthk.h (include D3dkmthk.h)|
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