D3DKMTOpenAdapterFromLuid function

Maps a locally unique identifier (LUID) to a graphics adapter handle.

Syntax

NTSTATUS D3DKMTOpenAdapterFromLuid(
  const D3DKMT_OPENADAPTERFROMLUID *Arg1
);

Parameters

Arg1

Return Value

Returns one of the following values:

|Return code|Description| |--- |--- | |STATUS_SUCCESS|The mapping was performed successfully.| |STATUS_INVALID_PARAMETER|Parameters were validated and determined to be incorrect.|   This function might also return other NTSTATUS values.

Requirements

   
Minimum supported client Windows 8
Minimum supported server Windows Server 2012
Target Platform Universal
Header d3dkmthk.h (include D3dkmthk.h)
Library Gdi32.lib
DLL Gdi32.dll

See Also

D3DKMT_OPENADAPTERFROMLUID