D3DKMTSignalSynchronizationObject2 function

The D3DKMTSignalSynchronizationObject2 function inserts a signal for the specified synchronization objects in the specified context stream.

Syntax

NTSTATUS D3DKMTSignalSynchronizationObject2(
  const D3DKMT_SIGNALSYNCHRONIZATIONOBJECT2 *Arg1
);

Parameters

Arg1

Return value

D3DKMTSignalSynchronizationObject2 returns one of the following values:

|Return code|Description| |--- |--- | |STATUS_SUCCESS|The signaling was successfully set up.| |STATUS_DEVICE_REMOVED|The graphics adapter was stopped or the display context was reset.| |STATUS_INVALID_PARAMETER|Parameters were validated and determined to be incorrect.|   This function might also return other NTSTATUS values.

Requirements

   
Minimum supported client D3DKMTSignalSynchronizationObject2 is supported beginning with the Windows 7 operating system.
Target Platform Universal
Header d3dkmthk.h (include D3dkmthk.h)
Library Gdi32.lib
DLL Gdi32.dll

See also

D3DKMT_SIGNALSYNCHRONIZATIONOBJECT2