D3DKMTSignalSynchronizationObject2 function
The D3DKMTSignalSynchronizationObject2 function inserts a signal for the specified synchronization objects in the specified context stream.
Syntax
NTSTATUS D3DKMTSignalSynchronizationObject2(
const D3DKMT_SIGNALSYNCHRONIZATIONOBJECT2 *Arg1
);
Parameters
Arg1
Return value
D3DKMTSignalSynchronizationObject2 returns one of the following values:
|Return code|Description| |--- |--- | |STATUS_SUCCESS|The signaling was successfully set up.| |STATUS_DEVICE_REMOVED|The graphics adapter was stopped or the display context was reset.| |STATUS_INVALID_PARAMETER|Parameters were validated and determined to be incorrect.| This function might also return other NTSTATUS values.
Requirements
Minimum supported client | D3DKMTSignalSynchronizationObject2 is supported beginning with the Windows 7 operating system. |
Target Platform | Universal |
Header | d3dkmthk.h (include D3dkmthk.h) |
Library | Gdi32.lib |
DLL | Gdi32.dll |
See also
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