D3DKMT_REQUEST_MACHINE_CRASH_ESCAPE structure

Used to request a machine crash escape.

Syntax

typedef struct _D3DKMT_REQUEST_MACHINE_CRASH_ESCAPE {
  ULONG_PTR Param1;
  ULONG_PTR Param2;
  ULONG_PTR Param3;
} D3DKMT_REQUEST_MACHINE_CRASH_ESCAPE;

Members

Param1

Param2

Param3

Requirements

   
Header d3dkmthk.h