D3DKMT_SETFSEBLOCK structure (d3dkmthk.h)

Used to set the FSE (full screen exclusive) block.

Syntax

typedef struct _D3DKMT_SETFSEBLOCK {
  LUID                           AdapterLuid;
  D3DKMT_HANDLE                  hAdapter;
  D3DDDI_VIDEO_PRESENT_SOURCE_ID VidPnSourceId;
  D3DKMT_SETFSEBLOCKFLAGS        Flags;
} D3DKMT_SETFSEBLOCK;

Members

AdapterLuid

The adapter LUID (locally unique identifier).

hAdapter

A handle to the graphics adapter.

VidPnSourceId

The zero-based identification number of the video present source in a path of a video present network (VidPN) topology that the monitor is connected to.

Flags

Flag options.

Requirements

Requirement Value
Header d3dkmthk.h