Sets the cursor position in the specified console screen buffer.
BOOL WINAPI SetConsoleCursorPosition( _In_ HANDLE hConsoleOutput, _In_ COORD dwCursorPosition );
A handle to the console screen buffer. The handle must have the GENERIC_READ access right. For more information, see Console Buffer Security and Access Rights.
A COORD structure that specifies the new cursor position, in characters. The coordinates are the column and row of a screen buffer character cell. The coordinates must be within the boundaries of the console screen buffer.
If the function succeeds, the return value is nonzero.
If the function fails, the return value is zero. To get extended error information, call GetLastError.
The cursor position determines where characters written by the WriteFile or WriteConsole function, or echoed by the ReadFile or ReadConsole function, are displayed. To determine the current position of the cursor, use the GetConsoleScreenBufferInfo function.
If the new cursor position is not within the boundaries of the console screen buffer's window, the window origin changes to make the cursor visible.
For an example, see Using the High-Level Input and Output Functions.
Minimum supported client
Windows 2000 Professional [desktop apps only]
Minimum supported server
Windows 2000 Server [desktop apps only]
|ConsoleApi2.h (via Wincon.h, include Windows.h)|
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