Sets the attributes of characters written to the console screen buffer by the WriteFile or WriteConsole function, or echoed by the ReadFile or ReadConsole function. This function affects text written after the function call.
Syntax
BOOL WINAPI SetConsoleTextAttribute(
_In_ HANDLE hConsoleOutput,
_In_ WORD wAttributes
);
Parameters
hConsoleOutput [in]
A handle to the console screen buffer. The handle must have the GENERIC_READ access right. For more information, see Console Buffer Security and Access Rights.
wAttributes [in]
The character attributes.
Return value
If the function succeeds, the return value is nonzero.
If the function fails, the return value is zero. To get extended error information, call GetLastError.
Remarks
To determine the current color attributes of a screen buffer, call the GetConsoleScreenBufferInfo function.
Examples
For an example, see Using the High-Level Input and Output Functions.
Requirements
Minimum supported client |
Windows 2000 Professional [desktop apps only] |
Minimum supported server |
Windows 2000 Server [desktop apps only] |
Header |
Wincon.h (include Windows.h) |
Library |
Kernel32.lib |
DLL |
Kernel32.dll |


