Copies a number of characters to consecutive cells of a console screen buffer, beginning at a specified location.
Syntax
BOOL WINAPI WriteConsoleOutputCharacter(
_In_ HANDLE hConsoleOutput,
_In_ LPCTSTR lpCharacter,
_In_ DWORD nLength,
_In_ COORD dwWriteCoord,
_Out_ LPDWORD lpNumberOfCharsWritten
);
Parameters
hConsoleOutput [in]
A handle to the console screen buffer. The handle must have the GENERIC_WRITE access right. For more information, see Console Buffer Security and Access Rights.
lpCharacter [in]
The characters to be written to the console screen buffer.
The storage for this buffer is allocated from a shared heap for the process that is 64 KB in size. The maximum size of the buffer will depend on heap usage.
nLength [in]
The number of characters to be written.
dwWriteCoord [in]
A COORD structure that specifies the character coordinates of the first cell in the console screen buffer to which characters will be written.
lpNumberOfCharsWritten [out]
A pointer to a variable that receives the number of characters actually written.
Return value
If the function succeeds, the return value is nonzero.
If the function fails, the return value is zero. To get extended error information, call GetLastError.
Remarks
If the number of characters to be written to extends beyond the end of the specified row in the console screen buffer, characters are written to the next row. If the number of characters to be written to extends beyond the end of the console screen buffer, characters are written up to the end of the console screen buffer.
The attribute values at the positions written to are not changed.
This function uses either Unicode characters or 8-bit characters from the console's current code page. The console's code page defaults initially to the system's OEM code page. To change the console's code page, use the SetConsoleCP or SetConsoleOutputCP functions, or use the chcp or mode con cp select= commands.
Requirements
Minimum supported client |
Windows 2000 Professional [desktop apps only] |
Minimum supported server |
Windows 2000 Server [desktop apps only] |
Header |
Wincon.h (include Windows.h) |
Library |
Kernel32.lib |
DLL |
Kernel32.dll |
Unicode and ANSI names |
WriteConsoleOutputCharacterW (Unicode) and WriteConsoleOutputCharacterA (ANSI) |


