ID3D11ShaderReflection::IsSampleFrequencyShader method

Indicates whether a shader is a sample frequency shader.

Syntax

BOOL IsSampleFrequencyShader(

);

Parameters

This method has no parameters.

Return Value

Type: BOOL

Returns true if the shader is a sample frequency shader; otherwise returns false.

Remarks

This method's interface is hosted in the out-of-box DLL D3DCompiler_xx.dll.

Requirements

   
Target Platform Windows
Header d3d11shader.h
Library D3DCompiler.lib
DLL D3DCompiler_47.dll

See Also

ID3D11ShaderReflection Interface