D3D12_RANGE_UINT64 structure (d3d12.h)
Describes a memory range in a 64-bit address space.
Syntax
typedef struct D3D12_RANGE_UINT64 {
UINT64 Begin;
UINT64 End;
} D3D12_RANGE_UINT64;
Members
Begin
The offset, in bytes, denoting the beginning of a memory range.
End
The offset, in bytes, denoting the end of a memory range. End is one-past-the-end.
Remarks
End is one-past-the-end. When Begin equals End, the range is empty. The size of the range is (End - Begin).
This structure is used by the D3D12_SUBRESOURCE_RANGE_UINT64 structure.
Requirements
Requirement | Value |
---|---|
Header | d3d12.h |
See also
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