ID2D1RenderTarget::CreateBitmap method

Creates an ID2D1BitmapBrush from the specified bitmap.

Syntax

HRESULT CreateBitmap(
  D2D1_SIZE_U                  size,
  const void                   *srcData,
  UINT32                       pitch,
  const D2D1_BITMAP_PROPERTIES *bitmapProperties,
  ID2D1Bitmap                  **bitmap
);

Parameters

size

TBD

srcData

TBD

pitch

TBD

bitmapProperties

TBD

bitmap

Type: ID2D1Bitmap*

The bitmap contents of the new brush.

Return Value

Type: HRESULT

If this method succeeds, it returns S_OK. Otherwise, it returns an HRESULT error code.

Requirements

   
Minimum supported client Windows 7, Windows Vista with SP2 and Platform Update for Windows Vista [desktop apps | UWP apps]
Minimum supported server Windows Server 2008 R2, Windows Server 2008 with SP2 and Platform Update for Windows Server 2008 [desktop apps | UWP apps]
Target Platform Windows
Header d2d1.h
Library D2d1.lib
DLL D2d1.dll

See Also

Brushes Overview

How to Create a Bitmap Brush

ID2D1RenderTarget