D3D11_CONSERVATIVE_RASTERIZATION_TIER Enumeration

Specifies if the hardware and driver support conservative rasterization and at what tier level.

Syntax

typedef enum D3D11_CONSERVATIVE_RASTERIZATION_TIER {
  D3D11_CONSERVATIVE_RASTERIZATION_NOT_SUPPORTED,
  D3D11_CONSERVATIVE_RASTERIZATION_TIER_1,
  D3D11_CONSERVATIVE_RASTERIZATION_TIER_2,
  D3D11_CONSERVATIVE_RASTERIZATION_TIER_3
} ;

Constants

D3D11_CONSERVATIVE_RASTERIZATION_NOT_SUPPORTED Conservative rasterization isn't supported.
D3D11_CONSERVATIVE_RASTERIZATION_TIER_1 Tier_1 conservative rasterization is supported.
D3D11_CONSERVATIVE_RASTERIZATION_TIER_2 Tier_2 conservative rasterization is supported.
D3D11_CONSERVATIVE_RASTERIZATION_TIER_3 Tier_3 conservative rasterization is supported.

Requirements

   
Minimum supported client Windows 10 [desktop apps only]
Minimum supported server Windows Server 2016 [desktop apps only]
Header d3d11.h

See Also

Core Enumerations