D3D11_FILL_MODE Enumeration

Determines the fill mode to use when rendering triangles.

Syntax

typedef enum D3D11_FILL_MODE {
  D3D11_FILL_WIREFRAME,
  D3D11_FILL_SOLID
} ;

Constants

D3D11_FILL_WIREFRAME Draw lines connecting the vertices. Adjacent vertices are not drawn.
D3D11_FILL_SOLID Fill the triangles formed by the vertices. Adjacent vertices are not drawn.

Remarks

This enumeration is part of a rasterizer-state object description (see D3D11_RASTERIZER_DESC).

Requirements

   
Header d3d11.h

See Also

Core Enumerations