D3D11_INPUT_CLASSIFICATION Enumeration

Type of data contained in an input slot.

Syntax

typedef enum D3D11_INPUT_CLASSIFICATION {
  D3D11_INPUT_PER_VERTEX_DATA,
  D3D11_INPUT_PER_INSTANCE_DATA
} ;

Constants

D3D11_INPUT_PER_VERTEX_DATA Input data is per-vertex data.
D3D11_INPUT_PER_INSTANCE_DATA Input data is per-instance data.

Remarks

Use these values to specify the type of data for a particular input element (see D3D11_INPUT_ELEMENT_DESC) of an input-layout object.

Requirements

   
Header d3d11.h

See Also

Core Enumerations