D3D11_AUTHENTICATED_QUERY_DEVICE_HANDLE_OUTPUT structure (d3d11.h)

Contains the response to a D3D11_AUTHENTICATED_QUERY_DEVICE_HANDLE query.

Syntax

typedef struct D3D11_AUTHENTICATED_QUERY_DEVICE_HANDLE_OUTPUT {
  D3D11_AUTHENTICATED_QUERY_OUTPUT Output;
  HANDLE                           DeviceHandle;
} D3D11_AUTHENTICATED_QUERY_DEVICE_HANDLE_OUTPUT;

Members

Output

A D3D11_AUTHENTICATED_QUERY_OUTPUT structure that contains a Message Authentication Code (MAC) and other data.

DeviceHandle

A handle to the device.

Requirements

Requirement Value
Minimum supported client Windows 8 [desktop apps | UWP apps]
Minimum supported server Windows Server 2012 [desktop apps | UWP apps]
Header d3d11.h

See also

Direct3D 11 Video Structures