D3D11_VIDEO_PROCESSOR_RATE_CONVERSION_CAPS structure (d3d11.h)
Defines a group of video processor capabilities that are associated with frame-rate conversion, including deinterlacing and inverse telecine.
Syntax
typedef struct D3D11_VIDEO_PROCESSOR_RATE_CONVERSION_CAPS {
UINT PastFrames;
UINT FutureFrames;
UINT ProcessorCaps;
UINT ITelecineCaps;
UINT CustomRateCount;
} D3D11_VIDEO_PROCESSOR_RATE_CONVERSION_CAPS;
Members
PastFrames
The number of past reference frames required to perform the optimal video processing.
FutureFrames
The number of future reference frames required to perform the optimal video processing.
ProcessorCaps
A bitwise OR of zero or more flags from the D3D11_VIDEO_PROCESSOR_PROCESSOR_CAPS enumeration.
ITelecineCaps
A bitwise OR of zero or more flags from the D3D11_VIDEO_PROCESSOR_ITELECINE_CAPS enumeration.
CustomRateCount
The number of custom frame rates that the driver supports. To get the list of custom frame rates, call the ID3D11VideoProcessorEnumerator::GetVideoProcessorCustomRate method.
Requirements
Requirement | Value |
---|---|
Minimum supported client | Windows 8 [desktop apps | UWP apps] |
Minimum supported server | Windows Server 2012 [desktop apps | UWP apps] |
Header | d3d11.h |
See also
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