ID3D11TracingDevice interface

The tracing device interface sets shader tracking information, which enables accurate logging and playback of shader execution.


The ID3D11TracingDevice interface has these methods.

Method Description
ID3D11TracingDevice::SetShaderTrackingOptions Sets the reference rasterizer's race-condition tracking options for a specific shader.
ID3D11TracingDevice::SetShaderTrackingOptionsByType Sets the reference rasterizer's default race-condition tracking options for the specified resource types.


To get this interface, turn on the debug layer and use IUnknown::QueryInterface from the ID3D11Device.

Note  This API requires the Windows Software Development Kit (SDK) for Windows 8.


Minimum supported client Windows 8 [desktop apps | UWP apps]
Minimum supported server Windows Server 2012 [desktop apps | UWP apps]
Target Platform Windows
Header d3d11sdklayers.h

See Also


Layer Interfaces