D3D12_RESOURCE_BINDING_TIER Enumeration

Identifies the tier of resource binding being used.

Syntax

typedef enum D3D12_RESOURCE_BINDING_TIER {
  D3D12_RESOURCE_BINDING_TIER_1,
  D3D12_RESOURCE_BINDING_TIER_2,
  D3D12_RESOURCE_BINDING_TIER_3
} ;

Constants

D3D12_RESOURCE_BINDING_TIER_1 Tier 1. See Hardware Tiers.
D3D12_RESOURCE_BINDING_TIER_2 Tier 2. See Hardware Tiers.
D3D12_RESOURCE_BINDING_TIER_3 Tier 3. See Hardware Tiers.

Remarks

This enum is used by the D3D12_FEATURE_DATA_D3D12_OPTIONS structure.

Requirements

   
Header d3d12.h

See Also

Core Enumerations

Hardware Tiers