ID3D12Tools::ShaderInstrumentationEnabled method (d3d12.h)

Determines whether shader instrumentation is enabled.

Syntax

BOOL ShaderInstrumentationEnabled();

Return value

Type: BOOL

Returns TRUE if shader instrumentation is enabled; otherwise FALSE.

Remarks

Do not use this interface in your application, it's not intended or supported for any scenario other than to enable tooling such as PIX.

Developer Mode must be enabled for this interface to respond.

Requirements

Requirement Value
Target Platform Windows
Header d3d12.h
Library D3D12.lib
DLL D3D12.dll

See also

ID3D12Tools