ID3D12Tools::ShaderInstrumentationEnabled method (d3d12.h)
Determines whether shader instrumentation is enabled.
Syntax
BOOL ShaderInstrumentationEnabled();
Return value
Type: BOOL
Returns TRUE if shader instrumentation is enabled; otherwise FALSE.
Remarks
Do not use this interface in your application, it's not intended or supported for any scenario other than to enable tooling such as PIX.
Developer Mode must be enabled for this interface to respond.
Requirements
Requirement | Value |
---|---|
Target Platform | Windows |
Header | d3d12.h |
Library | D3D12.lib |
DLL | D3D12.dll |
See also
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