ID3D12DeviceChild interface

An interface from which other core interfaces inherit from, including (but not limited to) ID3D12PipelineLibrary, ID3D12CommandList, ID3D12Pageable, and ID3D12RootSignature. It provides a method to get back to the device object it was created against.

Methods

The ID3D12DeviceChild interface has these methods.

Method Description
ID3D12DeviceChild::GetDevice Gets a pointer to the device that created this interface.

Requirements

   
Target Platform Windows
Header d3d12.h

See Also

Core Interfaces

ID3D12Object