ID3D12GraphicsCommandList2 interface

Encapsulates a list of graphics commands for rendering, extending the interface to support writing immediate values directly to a buffer.

Note  This interface was introduced in the Windows 10 Fall Creators Update, and as such is the latest version of the ID3D12GraphicsCommandList interface. Applications targeting the Windows 10 Fall Creators Update and later should use this interface instead of ID3D12GraphicsCommandList1 or ID3D12GraphicsCommandList.
 

Methods

The ID3D12GraphicsCommandList2 interface has these methods.

Method Description
ID3D12GraphicsCommandList2::WriteBufferImmediate Writes a number of 32-bit immediate values to the specified buffer locations directly from the command stream.

Requirements

   
Target Platform Windows
Header d3d12.h

See Also

Core Interfaces

ID3D12GraphicsCommandList

ID3D12GraphicsCommandList1