ID3D12InfoQueue::GetBreakOnID method

Get a message identifier to break on when a message with that identifier passes through the storage filter.

Syntax

BOOL GetBreakOnID(
  D3D12_MESSAGE_ID ID
);

Parameters

ID

Type: D3D12_MESSAGE_ID

Message identifier to break on.

Return Value

Type: BOOL

Whether this breaking condition is turned on or off (true for on, false for off).

Requirements

   
Target Platform Windows
Header d3d12sdklayers.h

See Also

ID3D12InfoQueue