IDirect3DDevice9::CreateVertexDeclaration method (d3d9.h)

Create a vertex shader declaration from the device and the vertex elements.

Syntax

HRESULT CreateVertexDeclaration(
  [in]          const D3DVERTEXELEMENT9     *pVertexElements,
  [out, retval] IDirect3DVertexDeclaration9 **ppDecl
);

Parameters

[in] pVertexElements

Type: const D3DVERTEXELEMENT9*

An array of D3DVERTEXELEMENT9 vertex elements.

[out, retval] ppDecl

Type: IDirect3DVertexDeclaration9**

Pointer to an IDirect3DVertexDeclaration9 pointer that returns the created vertex shader declaration.

Return value

Type: HRESULT

If the method succeeds, the return value is D3D_OK. If the method fails, the return value can be D3DERR_INVALIDCALL.

Remarks

See the Vertex Declaration (Direct3D 9) page for a detailed description of how to map vertex declarations between different versions of DirectX.

Requirements

Requirement Value
Target Platform Windows
Header d3d9.h (include D3D9.h)
Library D3D9.lib

See also

IDirect3DDevice9