IDirect3DDevice9::SetRenderState method

Sets a single device render-state parameter.

Syntax

HRESULT SetRenderState(
  D3DRENDERSTATETYPE State,
  DWORD              Value
);

Parameters

State

Type: D3DRENDERSTATETYPE

Device state variable that is being modified. This parameter can be any member of the D3DRENDERSTATETYPE enumerated type.

Value

Type: DWORD

New value for the device render state to be set. The meaning of this parameter is dependent on the value specified for State. For example, if State were D3DRS_SHADEMODE, the second parameter would be one member of the D3DSHADEMODE enumerated type.

Return Value

Type: HRESULT

If the method succeeds, the return value is D3D_OK. D3DERR_INVALIDCALL is returned if one of the arguments is invalid.

Requirements

   
Target Platform Windows
Header d3d9helper.h (include D3D9.h)
Library D3D9.lib

See Also

IDirect3DDevice9

IDirect3DDevice9::GetRenderState

IDirect3DDevice9::SetTransform