D3D_PARAMETER_FLAGS Enumeration

Indicates semantic flags for function parameters.

Syntax

typedef enum _D3D_PARAMETER_FLAGS {
  D3D_PF_NONE,
  D3D_PF_IN,
  D3D_PF_OUT,
  D3D_PF_FORCE_DWORD
} D3D_PARAMETER_FLAGS;

Constants

D3D_PF_NONE The parameter has no semantic flags.
D3D_PF_IN Indicates an input parameter.
D3D_PF_OUT Indicates an output parameter.
D3D_PF_FORCE_DWORD Forces this enumeration to compile to 32 bits in size. Without this value, some compilers would allow this enumeration to compile to a size other than 32 bits. This value is not used.

Requirements

   
Header d3dcommon.h (include D3D11Shader.h)

See Also

D3D11_PARAMETER_DESC

Shader Enumerations