GraphicsPath::AddRectangles method

The GraphicsPath::AddRectangles method adds a sequence of rectangles to this path.

Syntax

Status AddRectangles(
  IN const RectF *rects,
  IN INT         count
);

Parameters

rects

Pointer to an array of rectangles that will be added to the path.

count

Integer that specifies the number of elements in the rects array.

Return Value

Type: Status

If the method succeeds, it returns Ok, which is an element of the Status enumeration.

If the method fails, it returns one of the other elements of the Status enumeration.

Remarks

Examples

The following example creates a GraphicsPath object path, adds two rectangles to path, and then draws path.

VOID Example_AddRectangles(HDC hdc)
{
   Graphics graphics(hdc);

   RectF rects[] = {RectF(20.0f, 20.0f, 100.0f, 50.0f),
                    RectF(30.0f, 30.0f, 50.0f, 100.0f)};

   GraphicsPath path;
   path.AddRectangles(rects, 2);

   // Draw the path.
   Pen pen(Color(255, 255, 0, 0));
   graphics.DrawPath(&pen, &path);
}

Requirements

   
Header gdipluspath.h

See Also

AddRectangle Methods

AddRectangles Methods

Clipping with a Region

Constructing and Drawing Paths

Creating a Path Gradient

GraphicsPath

Paths

Pens, Lines, and Rectangles

RectF

Using a Pen to Draw Lines and Rectangles