IAdviseSink::OnDataChange method (objidl.h)

Called by the server to notify a data object's currently registered advise sinks that data in the object has changed.

Syntax

void OnDataChange(
  [in] FORMATETC *pFormatetc,
  [in] STGMEDIUM *pStgmed
);

Parameters

[in] pFormatetc

A pointer to a FORMATETC structure, which describes the format, target device, rendering, and storage information of the calling data object.

[in] pStgmed

A pointer to a STGMEDIUM structure, which defines the storage medium (global memory, disk file, storage object, stream object, GDI object, or undefined) and ownership of that medium for the calling data object.

Return value

None

Remarks

Object handlers and containers of link objects implement IAdviseSink::OnDataChange to take appropriate steps when notified that data in the object has changed. They also must call IDataObject::DAdvise to set up advisory connections with the objects in whose data they are interested.

Containers that take advantage of OLE's caching support do not need to register for data-change notifications, because the information necessary to update the container's presentation of the object, including any changes in its data, are maintained in the object's cache.

Notes to Implementers

If you implement IAdviseSink::OnDataChange for a container, remember that this method is asynchronous and that making synchronous calls within asynchronous methods is not valid. Therefore, you cannot call IDataObject::GetData to obtain the data you need to update your object. Instead, you either post an internal message, or invalidate the rectangle for the changed data by calling InvalidateRect and waiting for a WM_PAINT message, at which point you are free to get the data and update the object.

The data itself, which is valid only for the duration of the call, is passed using the storage medium pointed to by pStgmed. Since the caller owns the medium, the advise sink should not free it. Also, if pStgmed points to an IStorage or IStream interface, the sink must not increment the reference count.

Requirements

Requirement Value
Minimum supported client Windows 2000 Professional [desktop apps only]
Minimum supported server Windows 2000 Server [desktop apps only]
Target Platform Windows
Header objidl.h

See also

IAdviseSink