Takes a volume offline.
Windows Server 2003 and Windows XP: This control code is not supported for dynamic disks.
To perform this operation, call the DeviceIoControl function with the following parameters.
BOOL DeviceIoControl( (HANDLE) hDevice, // handle to device IOCTL_VOLUME_OFFLINE, // dwIoControlCode NULL, // lpInBuffer 0, // nInBufferSize NULL, // lpOutBuffer 0, // nOutBufferSize (LPDWORD) lpBytesReturned, // number of bytes returned (LPOVERLAPPED) lpOverlapped); // OVERLAPPED structure
Input Buffer Length
Output Buffer Length
Input / Output Buffer
Input / Output Buffer Length
Irp->IoStatus.Status is set to STATUS_SUCCESS if the request is successful.
Otherwise, Status to the appropriate error condition as a NTSTATUS code.
For more information, see NTSTATUS Values.
Applications must first successfully dismount the file system - via FSCTL_DISMOUNT_VOLUME - before using IOCTL_VOLUME_OFFLINE.
When a volume that is online is dismounted, the next call to open the volume causes it to be mounted. Taking the volume offline using the same volume handle as was used for the dismount prevents the dismounted volume from being mounted again.
When a volume is online, all requests sent to the volume are honored.
When a volume that is online is dismounted, the next call to open the volume causes it to be mounted. Taking the volume offline prevents the dismounted volume from being mounted again.
To bring a volume online, use the IOCTL_VOLUME_ONLINE control code.
In Windows 8 and Windows Server 2012, this code is supported by the following technologies.
|Server Message Block (SMB) 3.0 protocol||No|
|SMB 3.0 Transparent Failover (TFO)||No|
|SMB 3.0 with Scale-out File Shares (SO)||No|
|Cluster Shared Volume File System (CsvFS)||No|
|Minimum supported client||Windows XP [desktop apps only]|
|Minimum supported server||Windows Server 2003 [desktop apps only]|
|Header||winioctl.h (include Windows.h)|