GetUserDefaultGeoName function (winnls.h)

Retrieves the two-letter International Organization for Standardization (ISO) 3166-1 code or numeric United Nations (UN) Series M, Number 49 (M.49) code for the default geographical location of the user.

Syntax

int GetUserDefaultGeoName(
  [out] LPWSTR geoName,
  [in]  int    geoNameCount
);

Parameters

[out] geoName

Pointer to a buffer in which this function should write the null-terminated two-letter ISO 3166-1 or numeric UN M.49 code for the default geographic location of the user.

[in] geoNameCount

The size of the buffer that the geoName parameter specifies. If this value is zero, the function only returns the number of characters that function would copy to the output buffer, but does not write the name of the default geographic location of the user to the buffer.

Return value

The number of characters the function would copy to the output buffer, if the value of the geoNameCount parameter is zero. Otherwise, the number of characters that the function copied to the buffer that the geoName parameter specifies.

Zero indicates that the function failed. To get extended error information, call GetLastError, which can return one of the following error codes:

Return code Description
ERROR_INVALID_PARAMETER
A parameter value was not valid.
ERROR_BADDB
The function could not read information from the registry.
ERROR_INSUFFICIENT_BUFFER
The buffer that the geoName parameter specifies is too small for the string.

Remarks

For information about two-letter ISO 3166-1 codes, see Country Codes - ISO 3166. For information about numeric UN M.49 codes, see Standard country or area codes for statistical use (M49).

Requirements

Requirement Value
Minimum supported client Windows 10, version 1709 [desktop apps only]
Minimum supported server Windows Server 2016 [desktop apps only]
Target Platform Windows
Header winnls.h (include Windows.h)
Library Kernel32.lib
DLL Kernel32.dll

See also

GetUserGeoID

National Language Support

National Language Support Functions

SetUserGeoName