D3D12DecomposeSubresource function

Outputs the mip slice, array slice, and plane slice that correspond to the specified subresource index.

Syntax

void inline D3D12DecomposeSubresource(
        UINT Subresource,
        UINT MipLevels,
        UINT ArraySize,
  _Out_ T    &MipSlice,
  _Out_ U    &ArraySlice,
  _Out_ V    &PlaneSlice
);

Parameters

Subresource

Type: UINT

The index of the subresource.

MipLevels

Type: UINT

The maximum number of mipmap levels in the subresource.

ArraySize

Type: UINT

The number of elements in the array.

MipSlice [out, ref]

Type: T

Outputs the mip slice that corresponds to the given subresource index.

ArraySlice [out, ref]

Type: U

Outputs the array slice that corresponds to the given subresource index.

PlaneSlice [out, ref]

Type: V

Outputs the plane slice that corresponds to the given subresource index.

Return value

This method does not return a value.

Remarks

This function determines which mip slice, array slice, and plane slice correspond to a given subresource index. This is a useful utility, though it is C++ specific.

This function is declared as follows, with C++ templatized parameters for types T, U, and V:

template <typename T, typename U, typename V>
inline void D3D12DecomposeSubresource( UINT Subresource, UINT MipLevels, UINT ArraySize, _Out_ T&amp; MipSlice, _Out_ U&amp; ArraySlice, _Out_ V&amp; PlaneSlice )
{
    MipSlice = static_cast<T>(Subresource % MipLevels);
    ArraySlice = static_cast<U>((Subresource / MipLevels) % ArraySize);
    PlaneSlice = static_cast<V>(Subresource / (MipLevels * ArraySize));
}

Requirements

Header
D3dx12.h
Library
D3D12.lib
DLL
D3D12.dll

See also

Helper Functions for D3D12

Subresources