This interface is implemented by the application to allocate or free frame and mesh container objects. Methods on this are called during loading and destroying frame hierarchies.
The ID3DXAllocateHierarchy interface inherits from the IUnknown interface. ID3DXAllocateHierarchy also has these types of members:
The ID3DXAllocateHierarchy interface has these methods.
|CreateFrame||Requests allocation of a frame object.
|CreateMeshContainer||Requests allocation of a mesh container object.
|DestroyFrame||Requests deallocation of a frame object.
|DestroyMeshContainer||Requests deallocation of a mesh container object.
The LPD3DXALLOCATEHIERARCHY type is defined as a pointer to this interface.
typedef interface ID3DXAllocateHierarchy ID3DXAllocateHierarchy; typedef interface ID3DXAllocateHierarchy *LPD3DXALLOCATEHIERARCHY;