ID3DXAllocateHierarchy interface

This interface is implemented by the application to allocate or free frame and mesh container objects. Methods on this are called during loading and destroying frame hierarchies.

Members

The ID3DXAllocateHierarchy interface inherits from the IUnknown interface. ID3DXAllocateHierarchy also has these types of members:

Methods

The ID3DXAllocateHierarchy interface has these methods.

Method Description
CreateFrame Requests allocation of a frame object.
CreateMeshContainer Requests allocation of a mesh container object.
DestroyFrame Requests deallocation of a frame object.
DestroyMeshContainer Requests deallocation of a mesh container object.

 

Remarks

The LPD3DXALLOCATEHIERARCHY type is defined as a pointer to this interface.

typedef interface ID3DXAllocateHierarchy ID3DXAllocateHierarchy;
typedef interface ID3DXAllocateHierarchy *LPD3DXALLOCATEHIERARCHY;

Requirements

Header
D3dx9anim.h
Library
D3dx9.lib

See also

D3DX Interfaces