ID3DXBaseEffect::SetFloatArray method

Sets an array of floating point values.

Syntax

HRESULT SetFloatArray(
  [in]       D3DXHANDLE hParameter,
  [in] const FLOAT      *pf,
  [in]       UINT       Count
);

Parameters

hParameter [in]

Type: D3DXHANDLE

Unique identifier. See Handles (Direct3D 9).

pf [in]

Type: const FLOAT*

Array of floating point values.

Count [in]

Type: UINT

Number of floating point values in the array.

Return value

Type: HRESULT

If the method succeeds, the return value is D3D_OK. If the method fails, the return value can be D3DERR_INVALIDCALL.

Requirements

Header
D3DX9Shader.h
Library
D3dx9.lib

See also

ID3DXBaseEffect

GetFloatArray