ID3DXPRTEngine::GetNumVerts method

Retrieves the number of vertices in the mesh, including any new vertices added as a result of adaptive spatial sampling.

Syntax

UINT GetNumVerts();

Parameters

This method has no parameters.

Return value

Type: UINT

Number of vertices in the mesh, including any new vertices added as a result of adaptive sampling.

Requirements

Requirement Value
Header
D3DX9Mesh.h
Library
D3dx9.lib

See also

ID3DXPRTEngine