Rendering Primitives (Direct3D 9)
The following topics provide information about drawing primitives in your application.
- Vertex Data Streams (Direct3D 9)
- Setting the Stream Source (Direct3D 9)
- Rendering from Vertex and Index Buffers (Direct3D 9)
- Rendering from User Memory Pointers (Direct3D 9)
Related topics
Feedback
https://aka.ms/ContentUserFeedback.
Coming soon: Throughout 2024 we will be phasing out GitHub Issues as the feedback mechanism for content and replacing it with a new feedback system. For more information see:Submit and view feedback for