Tools for DirectX Graphics
This section lists tools and utilities provided for DirectX graphics.
In this section
|Debugging DirectX apps remotely
||You can use Visual Studio and the Windows 8 SDK to debug DirectX apps remotely.
||FXC (fxc.exe) is an offline tool for compiling HLSL shaders for all versions of Direct3D. The tool is located at:
|Direct3D Diagnostics Capture Interface Reference
||This section covers APIs for the Direct3D graphics diagnostics capture interface.