Mixed Reality scene content — MRTK2
When adding MRTK to a scene, a
MixedRealitySceneContent gameobject is created. This object serves as a dedicated place to place and instantiate Mixed Reality content to ensure that it scales
appropriately across many different experiences. The gameobject has an equivalent MixedRealitySceneContent monobehavior, which can be configured via the Alignment Type parameter. This
parameter can take on the following values.
AlignWithExperienceScale - Aligns the content based on the Target Experience Scale and Content Offset set in the configuration profile's Experience Settings
AlignWithHeadHeight - Aligns the content to the y position of the user's head, which is the location of the main camera.
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