[ Updated for UWP apps on Windows 10. For Windows 8.x articles, see the archive ]
The topics in this section get you started with using graphics and animations in your store apps.
Note
Graphics and animation is designed for use by app developers using XAML. If you want to add graphics and animation to a game using Microsoft DirectX, see Games and DirectX.
| Topic | Description |
|---|---|
| Draw shapes | Learn how to draw shapes, such as ellipses, rectangles, polygons, and paths. The Path class is the way to visualize a fairly complex vector-based drawing language in a XAML UI; for example, you can draw Bezier curves. |
| Use brushes | Brush objects are used to paint the interiors or outlines of shapes, text, and parts of controls, so that the object being painted is visible in a UI. |
| Animations overview | Use the animations from the Windows Runtime animation library to integrate the Windows look and feel into your app. |
| Transforms overview | Learn how to use transforms in the Windows Runtime API, by changing the relative coordinate systems of elements in the UI. This can be used to adjust the appearance of individual XAML elements, such as scaling, rotating, or transforming the position in x-y space. |



