DirectDraw
Overview of the DirectDraw technology.
To develop DirectDraw, you need these headers:
For programming guidance for this technology, see:
Functions
AddAttachedSurface Attaches the specified z-buffer surface to this surface. |
AddOverlayDirtyRect The IDirectDrawSurface7::AddOverlayDirtyRect method is not currently implemented. |
Blt Performs a bit block transfer (bitblt). This method does not support z-buffering or alpha blending during bitblt operations. |
BltBatch The IDirectDrawSurface7::BltBatch method is not currently implemented. |
BltFast Performs a source copy bitblt or transparent bitblt by using a source color key or destination color key. |
ChangeUniquenessValue Manually updates the uniqueness value for this surface. |
Compact This method is not currently implemented. (IDirectDraw7.Compact) |
CreateClipper Creates a DirectDrawClipper object. |
CreatePalette Creates a DirectDrawPalette object for this DirectDraw object. |
CreateSurface Creates a DirectDrawSurface object for this DirectDraw object. |
DeleteAttachedSurface Detaches one or more attached surfaces. |
DirectDrawCreate Creates an instance of a DirectDraw object. |
DirectDrawCreateClipper Creates an instance of a DirectDrawClipper object that is not associated with a DirectDraw object. |
DirectDrawCreateEx Creates an instance of a DirectDraw object that supports the set of Direct3D interfaces in DirectX 7.0. To use the features of Direct3D in DirectX 7.0, create a DirectDraw object with this function. |
DirectDrawEnumerateA This function is superseded by the DirectDrawEnumerateEx function. (ANSI) |
DirectDrawEnumerateExA Enumerates all DirectDraw devices that are installed on the computer. The NULL entry always identifies the primary display device that is shared with GDI. (ANSI) |
DirectDrawEnumerateExW Enumerates all DirectDraw devices that are installed on the computer. The NULL entry always identifies the primary display device that is shared with GDI. (Unicode) |
DirectDrawEnumerateW This function is superseded by the DirectDrawEnumerateEx function. (Unicode) |
DuplicateSurface Duplicates a DirectDrawSurface object. |
EnumAttachedSurfaces Enumerates all the surfaces that are attached to this surface. |
EnumDisplayModes Enumerates all the display modes that the hardware exposes through the DirectDraw object and that are compatible with a provided surface description. |
EnumOverlayZOrders Enumerates the overlay surfaces on the specified destination. You can enumerate the overlays in front-to-back or back-to-front order. |
EnumSurfaces Enumerates all the existing or possible surfaces that meet the specified surface description. |
EvaluateMode Used after a call to IDirectDraw7::StartModeTest to pass or fail each mode that the test presents and to step through the modes until the test is complete. |
Flip Makes the surface memory that is associated with the DDSCAPS_BACKBUFFER surface become associated with the front-buffer surface. |
FlipToGDISurface Makes the surface that the GDI writes to the primary surface. |
FreePrivateData Frees the specified private data that is associated with this surface. |
GetAttachedSurface Obtains the attached surface that has the specified capabilities, and increments the reference count of the retrieved interface. |
GetAvailableVidMem Retrieves the total amount of display memory available and the amount of display memory currently free for a given type of surface. |
GetBltStatus Obtains status about a bit block transfer (bitblt) operation. |
GetCaps Retrieves the capabilities of the device driver for the hardware and the hardware emulation layer (HEL). |
GetCaps Retrieves the capabilities of the palette object. |
GetCaps Retrieves the capabilities of this surface. These capabilities are not necessarily related to the capabilities of the display device. |
GetClipList Retrieves a copy of the clip list that is associated with a DirectDrawClipper object. To select a subset of the clip list, you can pass a rectangle that clips the clip list. |
GetClipper Retrieves the DirectDrawClipper object that is associated with this surface, and increments the reference count of the returned clipper. |
GetColorControls Retrieves the current color-control settings that are associated with an overlay or a primary surface. |
GetColorKey Retrieves the color key value for this surface. |
GetDC Creates a GDI-compatible handle of a device context for this surface. |
GetDDInterface Retrieves an interface to the DirectDraw object that was used to create this surface. |
GetDeviceIdentifier Obtains information about the device driver. This method can be used, with caution, to recognize specific hardware installations to implement workarounds for poor driver or chipset behavior. |
GetDisplayMode Retrieves the current display mode. |
GetEntries Retrieves palette values from a DirectDrawPalette object. |
GetFlipStatus Retrieves status about whether this surface has finished its flipping process. |
GetFourCCCodes Retrieves the four-character codes (FOURCC) that are supported by the DirectDraw object. This method can also retrieve the number of codes that are supported. |
GetGammaRamp Retrieves the red, green, and blue gamma ramps for the primary surface. |
GetGDISurface Retrieves the DirectDrawSurface object that currently represents the surface memory that GDI is treating as the primary surface. |
GetHWnd Retrieves the window handle that was previously associated with this DirectDrawClipper object by the IDirectDrawClipper::SetHWnd method. |
GetLOD Retrieves the maximum level of detail (LOD) currently set for a managed mipmap surface. This method succeeds only on managed textures. |
GetMonitorFrequency Retrieves the frequency of the monitor that the DirectDraw object controls. |
GetOverlayPosition Retrieves the display coordinates of this surface. This method is used on a visible, active overlay surface (that is, a surface that has the DDSCAPS_OVERLAY flag set). |
GetPalette Retrieves the DirectDrawPalette object that is associated with this surface, and increments the reference count of the returned palette. |
GetPixelFormat Retrieves the color and pixel format of this surface. |
GetPriority Retrieves the texture-management priority for this texture. This method succeeds only on managed textures. |
GetPrivateData Copies the private data that is associated with this surface to a provided buffer. |
GetScanLine Retrieves the scan line that is currently being drawn on the monitor. |
GetSurfaceDesc Retrieves a description of this surface in its current condition. |
GetSurfaceFromDC Retrieves the IDirectDrawSurface7 interface for a surface, based on its GDI device context handle. |
GetUniquenessValue Retrieves the current uniqueness value for this surface. |
GetVerticalBlankStatus Retrieves the status of the vertical blank. |
Initialize Initializes a DirectDraw object that was created by using the CoCreateInstance COM function. |
Initialize Initializes a DirectDrawClipper object that was created by using the CoCreateInstance COM function. |
Initialize Initializes the DirectDrawPalette object. |
Initialize Initializes a DirectDrawSurface object. |
IsClipListChanged Retrieves the status of the clip list if a window handle is associated with a DirectDrawClipper object. |
IsLost Determines whether the surface memory that is associated with a DirectDrawSurface object has been freed. |
Lock Obtains a pointer to the surface memory. |
LPDDENUMCALLBACKA The DDEnumCallback function is an application-defined callback function for the DirectDrawEnumerate function. (ANSI) |
LPDDENUMCALLBACKEXA The DDEnumCallbackEx function is an application-defined callback function for the DirectDrawEnumerateEx function. (ANSI) |
LPDDENUMCALLBACKEXW The DDEnumCallbackEx function is an application-defined callback function for the DirectDrawEnumerateEx function. (Unicode) |
LPDDENUMCALLBACKW The DDEnumCallback function is an application-defined callback function for the DirectDrawEnumerate function. (Unicode) |
LPDDENUMMODESCALLBACK Do not use. This callback function is superseded by the EnumModesCallback2 function that is used with the IDirectDraw7::EnumDisplayModes method. |
LPDDENUMMODESCALLBACK2 The EnumModesCallback2 function is an application-defined callback function for the IDirectDraw7::EnumDisplayModes method. |
LPDDENUMSURFACESCALLBACK The LPDDENUMSURFACESCALLBACK function (ddraw.h) is superseded by the EnumSurfacesCallback7 function. |
LPDDENUMSURFACESCALLBACK2 The LPDDENUMSURFACESCALLBACK2 function (ddraw.h) is superseded by the EnumSurfacesCallback7 function. |
LPDDENUMSURFACESCALLBACK7 The EnumSurfacesCallback7 function is an application-defined callback function for the IDirectDrawSurface7::EnumAttachedSurfaces and IDirectDrawSurface7::EnumOverlayZOrders methods. |
PageLock Prevents a system-memory surface from being paged out while a bit block transfer (bitblt) operation that uses direct memory access (DMA) transfers to or from system memory is in progress. |
PageUnlock Unlocks a system-memory surface, which then allows it to be paged out. |
ReleaseDC Releases the handle of a device context that was previously obtained by using the IDirectDrawSurface7::GetDC method. |
Restore Restores a surface that has been lost. This occurs when the surface memory that is associated with the DirectDrawSurface object has been freed. |
RestoreAllSurfaces Restores all the surfaces that were created for the DirectDraw object, in the order that they were created. |
RestoreDisplayMode Resets the mode of the display device hardware for the primary surface to what it was before the IDirectDraw7::SetDisplayMode method was called. Exclusive-level access is required to use this method. |
SetClipList Sets or deletes the clip list that is used by the IDirectDrawSurface7::Blt, IDirectDrawSurface7::BltBatch, and IDirectDrawSurface7::UpdateOverlay methods on surfaces to which the parent DirectDrawClipper object is attached. |
SetClipper Attaches a clipper object to, or deletes one from, this surface. |
SetColorControls Sets the color-control options for an overlay or a primary surface. |
SetColorKey Sets the color key value for the DirectDrawSurface object if the hardware supports color keys on a per-surface basis. |
SetCooperativeLevel Determines the top-level behavior of the application. |
SetDisplayMode Sets the mode of the display-device hardware. |
SetEntries Changes entries in a DirectDrawPalette object immediately. |
SetGammaRamp Sets the red, green, and blue gamma ramps for the primary surface. |
SetHWnd Sets the window handle that the clipper object uses to obtain clipping information. |
SetLOD Sets the maximum level of detail (LOD) for a managed mipmap surface. This method succeeds only on managed textures. |
SetOverlayPosition Changes the display coordinates of an overlay surface. |
SetPalette Attaches a palette object to (or detaches one from) a surface. The surface uses this palette for all subsequent operations. The palette change takes place immediately, without regard to refresh timing. |
SetPriority Assigns the texture-management priority for this texture. This method succeeds only on managed textures. |
SetPrivateData Associates data with the surface that is intended for use by the application, not by DirectDraw. Data is passed by value, and multiple sets of data can be associated with a single surface. |
SetSurfaceDesc Sets the characteristics of an existing surface. |
StartModeTest Initiates a test to update the system registry with refresh rate information for the current display adapter and monitor combination. |
TestCooperativeLevel Reports the current cooperative-level status of the DirectDraw device for a windowed or full-screen application. |
Unlock Notifies DirectDraw that the direct surface manipulations are complete. |
UpdateOverlay Repositions or modifies the visual attributes of an overlay surface. These surfaces must have the DDSCAPS_OVERLAY flag set. |
UpdateOverlayDisplay The IDirectDrawSurface7::UpdateOverlayDisplay method is not currently implemented. |
UpdateOverlayZOrder Sets the z-order of an overlay. |
WaitForVerticalBlank Helps the application synchronize itself with the vertical-blank interval. |
Interfaces
IDirectDraw7 Applications use the methods of the IDirectDraw7 interface to create DirectDraw objects and work with system-level variables. This section is a reference to the methods of the IDirectDraw7 interface. |
IDirectDrawClipper Applications use the methods of the IDirectDrawClipper interface to manage clip lists. This section is a reference to the methods of this interface. |
IDirectDrawColorControl Applications use the methods of the IDirectDrawColorControl interface to get and set color controls. |
IDirectDrawGammaControl Applications use the methods of the IDirectDrawGammaControl interface to adjust the red, green, and blue gamma ramp levels of the primary surface. This section is a reference to the methods of this interface. |
IDirectDrawPalette Applications use the methods of the IDirectDrawPalette interface to create DirectDrawPalette objects and work with system-level variables. This section is a reference to the methods of this interface. |
IDirectDrawSurface7 Applications use the methods of the IDirectDrawSurface7 interface to create DirectDrawSurface objects and work with system-level variables. This section is a reference to the methods of this interface. |
Structures
DDCOLORCONTROL The DDCOLORCONTROL structure defines the color controls associated with a Microsoft DirectDraw video port extensions (VPE) object. |
DDSURFACEDESC The DDSURFACEDESC structure contains a description of a surface to be created by the driver. |
DDSURFACEDESC2 The DDSURFACEDESC2 structure contains a description of a surface to be created by the driver. |
DDBLTBATCH The DDBLTBATCH structure passes bit block transfer (bitblt) operations to the IDirectDrawSurface7::BltBatch method. |
DDBLTFX The DDBLTFX structure passes raster operations (ROPs), effects, and override information to the IDirectDrawSurface7::Blt method. This structure is also part of the DDBLTBATCH structure that is used with the IDirectDrawSurface7::BltBatch method. |
DDCAPS_DX3 The DDCAPS_DX3 structure (ddraw.h) represents the capabilities of the hardware exposed through the DirectDraw object. |
DDCAPS_DX5 The DDCAPS_DX5 structure (ddraw.h) represents the capabilities of the hardware exposed through the DirectDraw object. |
DDCAPS_DX6 The DDCAPS_DX6 structure (ddraw.h) represents the capabilities of the hardware exposed through the DirectDraw object. |
DDCAPS_DX7 The DDCAPS_DX7 structure (ddraw.h) represents the capabilities of the hardware exposed through the DirectDraw object. |
DDCOLORKEY The DDCOLORKEY structure describes a source color key, destination color key, or color space. |
DDDEVICEIDENTIFIER2 The DDDEVICEIDENTIFIER2 structure is passed to the IDirectDraw7::GetDeviceIdentifier method to obtain information about a device. |
DDGAMMARAMP The DDGAMMARAMP structure contains red, green, and blue ramp data for the IDirectDrawGammaControl::GetGammaRamp and IDirectDrawGammaControl::SetGammaRamp methods. |
DDOVERLAYFX The DDOVERLAYFX structure passes overlay information to the IDirectDrawSurface7::UpdateOverlay method. |
DDPIXELFORMAT The DDPIXELFORMAT structure describes the pixel format of a DirectDrawSurface object for the IDirectDrawSurface7::GetPixelFormat method. |
DDSCAPS The DDSCAPS structure defines the capabilities of a Microsoft DirectDraw surface object. |
DDSCAPS2 The DDSCAPS2 structure defines additional capabilities of a Microsoft DirectDraw surface object. |
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