XInput Game Controller APIs

Overview of the XInput Game Controller APIs technology.

To develop XInput Game Controller APIs, you need these headers:

For programming guidance for this technology, see:

Functions

Title Description
XInputEnable Sets the reporting state of XInput.
XInputGetAudioDeviceIds Retrieves the sound rendering and sound capture audio device IDs that are associated with the headset connected to the specified controller.
XInputGetBatteryInformation Retrieves the battery type and charge status of a wireless controller.
XInputGetCapabilities Retrieves the capabilities and features of a connected controller.
XInputGetDSoundAudioDeviceGuids Gets the sound rendering and sound capture device GUIDs that are associated with the headset connected to the specified controller.
XInputGetKeystroke Retrieves a gamepad input event.
XInputGetState Retrieves the current state of the specified controller.
XInputSetState Sends data to a connected controller. This function is used to activate the vibration function of a controller.

Structures

Title Description
XINPUT_BATTERY_INFORMATION Contains information on battery type and charge state.
XINPUT_CAPABILITIES Describes the capabilities of a connected controller. The XInputGetCapabilities function returns XINPUT_CAPABILITIES.
XINPUT_GAMEPAD Describes the current state of the Xbox 360 Controller.
XINPUT_KEYSTROKE Specifies keystroke data returned by XInputGetKeystroke.
XINPUT_STATE Represents the state of a controller.
XINPUT_VIBRATION Specifies motor speed levels for the vibration function of a controller.