The OnChannelVolumeChanged method notifies the client that the volume level of an audio channel in the session submix has changed.
HRESULT OnChannelVolumeChanged( DWORD ChannelCount, float  NewChannelVolumeArray, DWORD ChangedChannel, LPCGUID EventContext );
The channel count. This parameter specifies the number of audio channels in the session submix.
Pointer to an array of volume levels. Each element is a value of type float that specifies the volume level for a particular channel. Each volume level is a value in the range 0.0 to 1.0, where 0.0 is silence and 1.0 is full volume (no attenuation). The number of elements in the array is specified by the ChannelCount parameter. If an audio stream contains n channels, the channels are numbered from 0 to n– 1. The array element whose index matches the channel number, contains the volume level for that channel. Assume that the array remains valid only for the duration of the call.
The number of the channel whose volume level changed. Use this value as an index into the NewChannelVolumeArray array. If the session submix contains n channels, the channels are numbered from 0 to n– 1. If more than one channel might have changed (for example, as a result of a call to the IChannelAudioVolume::SetAllVolumes method), the value of ChangedChannel is (DWORD)(–1).
The event context value. This is the same value that the caller passed to the IChannelAudioVolume::SetChannelVolume or IChannelAudioVolume::SetAllVolumes method in the call that initiated the change in volume level of the channel. For more information, see Remarks.
If the method succeeds, it returns S_OK. If it fails, it returns an error code.
The session manager calls this method each time a call to the IChannelAudioVolume::SetChannelVolume or IChannelAudioVolume::SetAllVolumes method successfully updates the volume level of one or more channels in the session submix. Note that the OnChannelVolumeChanged call occurs regardless of whether the new channel volume level or levels differ in value from the previous channel volume level or levels.
The EventContext parameter provides a means for a client to distinguish between a channel-volume change that it initiated and one that some other client initiated. When calling the IChannelAudioVolume::SetChannelVolume or IChannelAudioVolume::SetAllVolumes method, a client passes in an EventContext parameter value that its implementation of the OnChannelVolumeChanged method can recognize.
For a code example that implements the methods in the IAudioSessionEvents interface, see Audio Session Events.
|Minimum supported client||Windows Vista [desktop apps | UWP apps]|
|Minimum supported server||Windows Server 2008 [desktop apps | UWP apps]|