ID2D1EffectImpl interface (d2d1effectauthor.h)
Allows a custom effect's interface and behavior to be specified by the effect author.
The ID2D1EffectImpl interface inherits from the IUnknown interface. ID2D1EffectImpl also has these types of members:
The ID2D1EffectImpl interface has these methods.
The effect can use this method to do one time initialization tasks.
Prepares an effect for the rendering process.
The renderer calls this method to provide the effect implementation with a way to specify its transform graph and transform graph changes.
This interface is created by the effect author from a static factory registered through the ID2D1Factory::RegisterEffect method.
|Minimum supported client||Windows 8 and Platform Update for Windows 7 [desktop apps | UWP apps]|
|Minimum supported server||Windows Server 2012 and Platform Update for Windows Server 2008 R2 [desktop apps | UWP apps]|