ID3D10DeviceChild::GetDevice method (d3d10.h)

Get a pointer to the device that created this interface.

Syntax

void GetDevice(
  [out] ID3D10Device **ppDevice
);

Parameters

[out] ppDevice

Type: ID3D10Device**

Address of a pointer to a device (see ID3D10Device Interface).

Return value

None

Remarks

Any returned interfaces will have their reference count incremented by one, so be sure to call ::release() on the returned pointer(s) before they are freed or else you will have a memory leak.

Requirements

Requirement Value
Target Platform Windows
Header d3d10.h
Library D3D10.lib

See also

ID3D10DeviceChild Interface