This blend-state interface accesses blending state for a Direct3D 10.1 device for the output-merger stage.
The ID3D10BlendState1 interface has these methods.
|ID3D10BlendState1::GetDesc1||Get the blend state.|
Blending combines two pixel values. You have control over how the pixels are blended by using a predefined set of blending operations, as well as preblending operations. The Blending Block Diagram shows conceptually how blending works.
This method requires Windows Vista Service Pack 1.