ID3D10Device1 interface

The device interface represents a virtual adapter for Direct3D 10.1; it is used to perform rendering and create Direct3D resources.

Methods

The ID3D10Device1 interface has these methods.

Method Description
ID3D10Device1::CreateBlendState1 Create a blend-state object that encapsules blend state for the output-merger stage.
ID3D10Device1::CreateShaderResourceView1 Create a shader-resource view for accessing data in a resource.
ID3D10Device1::GetFeatureLevel Gets the feature level of the hardware device.

Remarks

A device is created using D3D10CreateDevice1.

This method requires Windows Vista Service Pack 1.

Requirements

   
Target Platform Windows
Header d3d10_1.h

See Also

Core Interfaces

ID3D10Device