ID3D10EffectVectorVariable::GetFloatVectorArray method (d3d10effect.h)

Get an array of four-component vectors that contain floating-point data.

Syntax

HRESULT GetFloatVectorArray(
  float *pData,
  UINT  Offset,
  UINT  Count
);

Parameters

pData

Type: float*

A pointer to the start of the data to set.

Offset

Type: UINT

Must be set to 0; this is reserved for future use.

Count

Type: UINT

The number of array elements to set.

Return value

Type: HRESULT

Returns one of the following Direct3D 10 Return Codes.

Requirements

   
Target Platform Windows
Header d3d10effect.h

See also

ID3D10EffectVectorVariable Interface